Tad Wert, Master of Cool Things

I’m continuing to work my way through Daniel Shiffman’s Learning Processing. Here is the result of incorporating variables and conditionals into my Lesson One Project: a bouncing dog that stays within the viewing window: You can view the actual project here: https://www.openprocessing.org/sketch/480556# Here is the code: float x = 200; float y = 0; int speedX […]

via Coding With Processing, Part 4 — FracTad’s Fractopia

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